﻿id	summary	reporter	owner	description	type	status	priority	milestone	resolution	keywords	cc
62	fix brushstroke prediction	Hiro Lynx		"- very shaky in some cases, like with finger drawing
- completely bogus when more than one finger is registered
- it was planned that the brushstroke prediction would be blended in-shader with the current working texture instead of blended by the GPU during a subsequent draw call, so it would look better in some cases like partial or dynamic opacity
- prediction being drawn outside active selection while it should not"	defect	new	major	[A] v1.0 feature freeze			
